Sentinel Dossier

Motivations

Fate

Refresh

Skills

Ego Aspects

Game Aspects

Consequences

2
2
4
2
6
Durability Summary
Medicore Standard 1-stress and 2-stress boxes
Average/Fair Above + 3-stress box
Good/Great Above + 4-stress box
Superb Above + Bonus Mild morph consequence

Physical Stress

Mental Stress

Muse

Muse Stress

Morph Box

Durability

Refresh C.

Traits

Stunts

Durability

Refresh C.

Traits

Stunts

Durability

Refresh C.

Traits

Stunts

Durability

Refresh C.

Traits

Stunts

Durability

Refresh C.

Traits

Stunts

Durability

Refresh C.

Traits

Stunts

Extras & Conditions

Gear / Equipment

Basic Gear

Gear Stunts

Advanced Gear

Equipment Stunt

Firewall Phases

Phase One: How you got noticed

Phase Two: A recent mission

Phase Three: Crossing paths

Phase Four: Crossing paths again

Additional Notes

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Terrible

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Poor

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{{/rollTotal() result -1}} {{#rollTotal() result 0}}

Mediocre

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{{/rollTotal() result 0}} {{#rollTotal() result 1}}

Average

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Fair

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Good

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Great

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Superb

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{{/rollTotal() result 5}} {{#rollTotal() result 6}}

Fantastic

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{{/rollTotal() result 6}} {{#rollTotal() result 7}}

Epic

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{{/rollTotal() result 7}} {{#rollTotal() result 8}}

Legendary

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